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Ray tracing in games 2.0. progress in the realm of the rays
Prolog
Of this article is a continuation of the article “Raytracing in games”, which was released about a year ago on computer base. Since then, there was much progress getting closer by the real time ray tracing for desktop machines is.
≪ div > readers who are not yet as familiar with the details of raytracing will find here a detailed explanation of the procedure. < div >
Ray tracing is a Renderingtechnologie,...
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