Football Manager 11. Small changes, big effect?
Foreword
Many game makers should the colleagues of the Cologne developer bright future to their flagship project “football manager” below, because there are hardly any games series, that a such fixed community enjoy despite one years practiced, extremely careful implementation of innovations.
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“Football Manager 11″ Packshot
The comfortable position of the FM range is determined also by the low competition: the in this country rather less attention but not per se inferior “football manager” from the House of Sega apart, since the death of the “impetus” series there no significant counter projects that would challenge the dominance of the always solid EA product.
With this in mind, this should be mentioned at the beginning of equal, which covered also the changes “football manager” from-Jubiläumsausgabe makes sense, but not very comprehensive. Should be clarified in the following, whether the new features in combination with the venerable flair of “football manager” in the year 10 suffice to Captivate hobby Club Manager for months at the screens again.
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| Component | Test system | Manufacturers recommendation |
|---|---|---|
| Operating system | Windows Vista Ultimate (32 bit) | Windows XP (SP3), Vista (SP2), 7 |
| Processor | Intel Core 2 Duo E6700 @ 2.66 GHz | 2 GHz or higher |
| Memory | 3 GB | 1.5 GB |
| Graphic | GeForce GTX 285 | 128 MB |
| Hard disk space | 250 GB | approximately 7 GB |
| Internet | DSL 16,000 | Internet connection for online multiplayer mode and activation |
FM 11 at a glance
On the pillars of “football manager” will this year as expected again not shaken. Accordingly, it is also in the anniversary book to lead the Football Club of own choice thanks to a clever management to new WINS and trophies.
As usual are basically three ways available. If you like it as realistic, can the system propose three clubs themselves, which then serve as the basis for a hopefully successful Manager career. In this case it might well that one ends up in the third Division and must suddenly lead a team, of which one has heard at best, whose Spieler are completely unknown to one. Who does not want such surprises or challenges immediately selects his favourite Club at the beginning and can have a squad like that of Bayern Munich or Real Madrid from the first moment in so if necessary. The third way is, however, intended for individualists: here to create a club with all the bells and whistles – clearly, that such a coach is all the more proud when the team creates the rise or even the Championship WINS.
In all three cases is that to expand the content manager on demand also with “Real life” content. Who would like plays the life of the virtual Manager with by the way still very rudimentary private mode – partner-finding, buying a House and golf training for the purpose of networking in the Association including.
Nothing has changed after startup: pleasant way the difficulty levels can be still for the adjusted separate area separately, confidently all boxes on “Easy” make what allows a reasonable adjustment for connoisseurs of the game – newbies can and should play as a passable first season can.
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“Football Manager 11″-character editor
Also the character editor, can create the virtual image of hobby Manager provides same functions as in the predecessor title, which means that the possibilities in this respect is still quite limited be.
Then, nothing in the way of pre-season. This means that the player as expected is confronted with a variety of tasks, because of the “football manager” both the tasks of a coach and a Manager meets fortunately. Accordingly wish to budget negotiations, defined goals of the season, players contracts extended, training plans and goals created or set, planned a training camp, transfers made, staff recruited and gangs and merchandise marketed.
The whole thing too quickly grows whom over the head, can to as challenges to the various staff as assistant coach, PR Manager or Managing Director cast – a useful way, significantly relieves the especially beginners at the beginning.
Up here you made actually almost it one on one with the content “Football Manager 10″ to do. Where exactly are so the changes?
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The new tactics area increases the depth
These remain as already mentioned – within limits-, and will in principle but makes sense. The new surprisingly deep Tactics range is most important from our point of view. Here you can define various behaviors for the team, as well as for individual players: an Arjen should increasingly put seals on short passing and dribbling? Here, the action can be defined beforehand, and if applicable, for each game.
It is also worth mentioning that the starch and moral system has been redesigned. The latter is now more closely related to the mood in the team and the respective (MIS) successes together, so that the famous interview in “Football Manager 11″ an even greater role. The power system was made more flexible and depends on the individual abilities of a player’s now no longer so rigid. For this reason it has become much easier through practice, to use the kicker to new positions, which has the effect, that the coach ever accrue a Hamit ALTINTOP as a right Defender would like to.
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The personal conversation is more important than ever
The transfer market has experienced a little affection from the creators. Therefore much more atmosphere and tension comes on just in top sales before the start of the season: players comment more specifically their conditions and needs, so that no more than a two year contract as to aufbrummen Gary Neville wants to have a veteran. In addition to any amount of money you can access now talks, for example, with journalists. It can be quite helpful, if you publicly praises the virtues of kicker X, even if this may be driving the price a little.
Offers in the light of the World Cup in South Africa “Football Manager 11″ also the possibility of parallel to the Association or to manage a national team at the tournament of the tournaments but full-time. The game mechanics is here almost identical, the engagement ended after the World Cup. For real football fans, a nice gimmick found here but in any case.
Hand was created in the still somewhat too thin Online multiplayer mode. In addition to a new youth player draft, now action cards can be used, with which you can take influence on the action in the short term. In addition an advanced money in the form of new sponsor tasks. Does this not change it, that the mode is only a small addition – a really relevant purchase criterion looks different.
It is above all also new that the players will suddenly have access to some paid content. For example, “live season” is an another Nice, but paid for this gimmick. Here, the player gets weekly current seasonal data, so that the basis for decisions each matches the reality. We have tested the quality of services not explicitly – according to the various entries in the relevant fora, the timeliness is however not top notch. The “team control function, by which you may control its team in the 3D mode itself is also subject to a charge. Owners of “FIFA 11″ (computer base test PC) come after all free of charge in this pleasure. And also in the just mentioned, very lean online multiplayer you can obtain a premium account against bares, which, among other things, offers more features such as an avatar editor and advanced statistics.
Graphically much has happened not too. Apart from a few new menu items, one has to do it visually with the implementation from the previous year. Games can be accompanied so still in the moderate 3D or in text mode more sensible for most players.
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“Football Manager 11″-3D mode
In principle presents itself “Football Manager 11″ technically by the way again at a solid level – persistent crashes, display problems or rough breakdown by Schnitzer there so not to complain about. However, it is really annoying that there are still some bugs that are partially in the series for years have eingefressen and apparently also in the Jubilee year is not culled. This includes a not comprehensible in parts staff, is rated the performance of the team members; but also non-visible or multiple repetitive interview questions include after or before games. And also on the part hardly bearable Gekicke in 3D was not screwed – the zigmalige back and forth watching the ball between two players is therefore also with “Football Manager 11″ long since not the past.
In this respect particularly annoying was for us, that a very serious bug “Football Manager 10″ is quite obviously still present: our first season with FC St. Pauli ended for the winter break as a total of five games three could not be loaded. The game punished a corresponding attempt with a crash to desktop – an impossible, concerning also other players state that should provide in particular for yet more advanced game diagram extreme unhappiness. Here, there is need for action for the first patch release!
Conclusion
Actually do is us reprints, which cause only moderate changes with to recommend hard. Therefore provides the final rating of “Football Manager 11″ is a very problematic task.
Namely quite sober, looking at the title so the finding can be only, that the changes are actually quite sparingly placed. Even if fabulously longer write about the addons or talk can be, so the question must be submitted, whether the presented really a justifies one year development time and above all a price of around €40. In addition, some new features only as payment content be – offered a questionable practice, bearing in mind that this content just account for a significant part of the innovation.
For this, the three larger, complimentary changes fall out after all sense. In addition to the revised transfer market and the customized starch or moral system like in particular the new tactics Division, which provides more depth and more influence. In addition there are smaller gimmicks for the online multiplayer mode, which will be interesting anyway but rather due to its slender design for the minority of the Classic FM player.
≪ div > Photo Gallery “Football Manager 11″ (32 images)
Parallel to these considerations is legitimate but also a completely different question: what will actually change? Because the gameplay or the contents are clearly defined, the ways and means of implementation appear rather limited of innovative elements, especially as the diehard community in the past often sensitively responded to such projects.
This very relevant point explains although can the innovation-shy of those responsible, with a view to the first question in this conclusion, but at the same time as justification be used, the players each year to the full price again to “football manager” you want to access.
The recommendation is given this conclusion: who drives with one of the predecessor title to date good and can renounce a updated version of the still pleasantly comprehensive full license, which must confidently continue to FM 10 or 09 focus. For all (re) beginners or fans of current squad, the anniversary edition, however, provides a safe way to try (continue to) as a virtual Club Manager. Annoying game will fix the bug I hope EA in the near future.
Copy protection
In the copy protection officials set to a unique online activation: when the first game starts an Internet connection must be accordingly available. From then on, the game can be both online as offline played without DVD in the drive. The activation can be undone – according to Publisher electronic arts, up to five different installations are possible.
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