Ubisoft released patch for anno 1404

Written by Pankraz Kuefer. Posted in News. 22 views

Publisher Ubisoft has published yesterday to anno 1404 a first patch that fixes many bugs and problems. Moreover, this brings also from immediately available tool set to design possibilities with themselves, their own scenarios and worlds in addition to the editor, intended more for beginners.

The following are the official Mirros to download, as well as the complete German changelog.

  • Anno 1404 patch 1.1 download
  • Anno 1404 editor download

Anno1404 – patch-notes 1.1 ≪ blockquote > originally posted

  • A crash by ANNO 1404 during the save of the game could lead to the loss of the online profile. This bug was fixed.
  • The use of special characters within the Windows user name, profile name, or the saved game name has caused various errors (e.g. invalid savegames or crashes). These bugs have been fixed.
  • Memory corruption could cause invalid scores created for specific hardware configurations. These bugs have been fixed.
  • Ships which have destroyed a target, waiting now on the spot new statements rather than cut to the starting point.
  • Some islands could be settled not by the AI. This error has been corrected.
  • It has been implemented a function to the renewal of item offers to all three main ports. The player has now the opportunity, offered items for payment of a fee of gold to make change.
  • Military spheres of influence and shot radii have been visually improved to further simplify the use of the military.
  • Norias have works do not function properly after the purchase of the achievement of “Secret of the nomads”. This bug was fixed.
  • The buttons “environments ships” and “Trade offices environments” have been moved to a prominent location above the minimap.
  • The successes “We have no time” and “The Emirate” have been adjusted. The Cathedral must now in 7 h, the Sultan mosque built in 5 h (before 8 h or 6 h). This was the condition that the satisfaction of the citizens must fall under “Balanced”, removed.

General

  • It was possible to delete savegames and screenshots from the game out in the “gateway to the world”. This functionality is not provided for. Savegames and screenshots can be deleted only locally now. Would you online delete savegames and/or screenshots, this must be done directly in the “gateway to the world”.
  • Old scores of an online profile could be loaded without successful registration for the “gateway to the world”. This functionality is not provided for. Scores of an online profile can now only be loaded when logging into the “gateway to the world” was successful.
  • In some cases, identical ID s for different profiles were given when you create an online profile. This could result in a new online profile has overridden another. This bug was fixed.
  • In special circumstances occurred every now and then performance slumps. Fixed errors that caused this.
  • Fixed a bug where some interface elements have responded to external inputs (e.g. volume control on the keyboard, a Logitech USB headset connect).
  • In rare cases, which was after the save/load of a game “fog of war” not displayed correctly. This error has been corrected.
  • In some menus was the confirmation button inside the text box. This bug was fixed.
  • The InfoBar for orders/messages was moved slightly up, so that now more orders can be viewed when you zoom the bar.
  • Some interface elements were still visible when enabled break. These bugs have been fixed.
  • In rare cases, ships are driven by islands throughout. This error has been corrected.
  • Pigs and cows have the right size on the furthest zoom level now.
  • Some messages were not correctly/completely reflected. These errors have been corrected.
  • Various minor bugs have been fixed. (Wrong cooldown indicators, ToolTips, typos, not fully displayed text positioned, etc.)
  • It is not longer possible to use with modified versions [MODs] of the game online profiles or to create new.
  • Some interface graphics (confirmation button and slider) were exchanged.
  • The current status of a ship is now also displayed in the ToolTip of the drop-down menus of the ship selection in the strategy map.

Continuous play/scenarios

  • In some cases, job rewards were not correctly passed to the player. These bugs have been fixed.
  • The Carpenter could repair building also in the fight. This effect was not intended. Building located in the fight, can no longer be repaired.
  • Contracts, in which the player must pay gold may be accepted only if it allows the player’s account balance.
  • In rare cases, some object menus (for example, the menu of a production building) were not correctly. This bug was fixed.
  • In rare cases, the Caravel at first submission of first Gastgeschenkes for Al Zahir was significantly delayed passed to the player. This error has been corrected.
  • The player could continue to buy ships Hassan ben Sahid despite the ship limit is reached. This behavior was not intended, and has been fixed.
  • In rare cases, Trebuchet for the shelling of a building has also been damaged. This bug was fixed.
  • In rare cases, some market stands have sent out no market cart the goods pickup. This bug was fixed.
  • Slightly increased the effectiveness of remote combat units (especially against military buildings).
  • Slightly reduced the effectiveness of ship bombardment against land units.
  • The Kaiserquest of “Alliance care” has been simplified. Instead of 75 jobs, now 40 contracts must be concluded.
  • The base chance that a ship expedition is successful, has been reduced.
  • Several ships in a shipyard in order were given, you were in some cases the loss of the shipyard issued non-refundable ship limit points for it. This bug was fixed.
  • In rare cases, no fortress could be built with a transport boat. This bug was fixed.
  • The maintenance of military buildings and Trutzburgen are now correctly recorded in the “Military” and not, as before, under “Building”.
  • The effect of the achievement of “Authentic handshake” at level 3 has been corrected. He had previously same effect as level 1.
  • In rare cases, ships that were part of a contract, have been published within an island. This error has been corrected.
  • The pirates sunk no ships necessary for orders.
  • Items, which reduce the maintenance costs of a building/ship, can no longer reduce the maintenance costs in a negative territory.

Artificial intelligence

  • The AI was able to build in some cases within the reasonable control of the player. This bug was fixed.
  • The AI could within tear off streets in rare cases of foreign bodies. This bug was fixed.
  • By use of a trade route more goods were purchased from the AI players, as they had stopped for sale. This bug was fixed.
  • In some cases are transport boats of AI on fire are still simply. This bug was fixed.
  • The ship’s AI has been improved. Ships of the AI (especially in larger ship associations) behavior with fire now smarter.
  • The target selection of military AI has been improved.
  • In rare cases, the AI could draw their units back, although they were in the fight. This error has been corrected.
  • In some cases, the proceeds for the sale of “Favorite goods” the AI player was incorrectly calculated. The AI players now pay the reasonable (higher) price.
  • The AI can build no Trutzburgen if the corresponding transport boat is in combat.
  • The KI writes with no goods “0 t” more for sale.
  • The AI is now more efficiently their walls, so that the taking of an opposing AI settlement is made more difficult.
  • The AI builds now on stage patrician (and higher) carpenters. This improves the cityscape of AI on higher levels of civilization.
  • In rare cases, active trading at one of the AI ports has will not function correctly. This bug was fixed.

Campaign

  • The game in rare cases is supported when loading mission 6, or 8. This bug was fixed.
  • When exiting mission 8, the game rarely is supported. This bug was fixed.
  • In mission 4, not a gift to the player was passed under special conditions. This bug was fixed.
  • In rare cases, the player in mission 7 could not obtain the Black Pearl. This bug was fixed.
  • In some cases the attack for the Fmvs started “Knowledge store” in mission 5 incorrectly. This bug was fixed.
  • If all necessary operations before the start of which quest were already built “Glassware” in mission 5, which was not fulfilled quest. This bug was fixed.

Successes/medals

  • In some cases, the success of “Manned the battlements” wrong circumstances was awarded. This error has been corrected.
  • In some cases, the success of “Timetable in mind” under the wrong conditions was awarded. This error has been corrected.
  • The success of “water March!” was not always properly unlocked. This bug was fixed.
  • In some cases was awarded the Medal “order of the Treasurer’ wrong circumstances. This error has been corrected.
  • The requirement for the success of “Who is this Robin?” has been reduced. It takes only 50 Gesetzlosenlanger.
  • The requirement for the success of “Eureka!” has been reduced. There are only 75 achievements needed.
  • The counters in the ToolTips of several successes have been corrected and now show the actual values.

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